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Armored Core 5 Emptyby weluv2play Wed Nov 23, 2016 9:08 am

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Acistian
Blaster Master
Acistian


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PostSubject: Armored Core 5   Armored Core 5 EmptySat Nov 05, 2011 3:35 am

Since Armored Core 5 is a newly announced game, this will be a watched topic for updates. Since there isn't much, i'll post up what wiki has to say about it. Ill keep you updated as info is released.


Last edited by Acistian on Sat Nov 05, 2011 5:45 pm; edited 1 time in total
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Acistian
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Acistian


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PostSubject: Re: Armored Core 5   Armored Core 5 EmptySat Nov 05, 2011 5:35 pm

The game will be more about tactics and using the geography of level rather than high-speed finger work. This harks back more to the original PS1 games, especially the first, as many levels were set within city type environments and were more tactical as a consequence. A notable difference will be smaller mecha (5 meter tall, as opposed to the 10 meter mecha from the previous releases), which will allow more varied, "three dimensional" stages.
A greater emphasis on stealth will be the direct result in the size change, allowing the mecha to maneuver between alleyways, and buildings for cover, and stealth tactics. Due to the size change of the mecha, levels will be much bigger and more detailed. Another element is that you won’t just view your AC from behind, but will have more camera control. The developers are taking a more realistic approach. The narrative will mirror this too, as the characterisation won’t be simply friend or foe but instead more grounded and realistic.
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Acistian
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Acistian


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PostSubject: Re: Armored Core 5   Armored Core 5 EmptySat Nov 05, 2011 5:36 pm

New additions to the series is the squad based mechanics; unlike in previous installments, the player will now be accompanied by a group of ACs rather than as just a solo mission. Gameplay will now focus on teamwork and cooperation. Another addition is the inclusion of the Operator, who acts as the the tactical commander, relaying information and commands. Unlike the other members, the Operator does not participate physically in combat. Another important key is the new emphasis on multiplayer. The game will be completely online. There will be player run bases that other teams can attack. There is also a mercenary system for those who do not want to be a perminant part of a clan, team or like being a "freelancer."
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Acistian
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PostSubject: Re: Armored Core 5   Armored Core 5 EmptySat Nov 05, 2011 5:43 pm

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Acistian
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Acistian


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PostSubject: Re: Armored Core 5   Armored Core 5 EmptyThu Mar 15, 2012 11:10 pm

Hey guys just wanted to post up this Gamestop Trailer to Armor Core 5, which is pretty epic. If I do say so myself...

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weluv2play
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PostSubject: Re: Armored Core 5   Armored Core 5 EmptyFri Mar 16, 2012 5:56 am

Acistian wrote:
Since Armored Core 5 is a newly announced game, this will be a watched topic for updates. Since there isn't much, i'll post up what wiki has to say about it. Ill keep you updated as info is released.

bump.
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